// TOWN SPECIAL ENCOUNTERS
//    Town 79: Monastery of Madness (L2)

beginzonescript;

variables;

short im_hostile = 0;
short max_crime = 200;
short last_abil;
short counter = 0;
short set_ter = 0;

body;

beginstate INIT_STATE;
	last_abil = get_current_tick();

	set_name(7931,"Vernita");
	set_name(7942,"The Spouse");
	set_boss_level(7942,1);
	
//	add_range_to_group(,,groupn);

	set_aggression(7908,60);
	set_aggression(7912,60);
	set_aggression(7913,60);
	set_aggression(7914,60);
	
	set_crime_tolerance(max_crime);

	break;

beginstate EXIT_STATE;
break;

beginstate START_STATE;
	set_name(7901,"Elle");

	if ((gf(79,25) >= 3) && (gf(78,13) == 0)) {
		sf(78,13,1);
		ok_dlog(40,1);
		}
break;

beginstate 10;
break;

beginstate 11;
break;

beginstate 12;
break;

beginstate 13;
break;

beginstate 14;
break;

//	print_str("");
//	set_terrain_string_range("",1);
//	set_terrain_string_range("The sign says - .",1);

